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What is a Mobile App for: Strategic Guide

What is a Mobile App for: Strategic Guide

Mobile apps are ubiquitous. But what are they really for in a business context? This guide explores the purposes, benefits, and use cases that justify creating an app.

Purposes of an App

Deliver Value

Solve a problem or offer help.

Engage Customers

Ongoing relationship.

Monetize

Generate direct or indirect revenue.

Collect Data

Understand behavior.

Differentiate

Experience superior to the competition.

Benefits of having an App

Presence in your Pocket

Available 24/7 on the user's device.

Native Experience

Superior performance and UX.

Push Notifications

Direct and instant communication.

Hardware Access

Camera, GPS, sensors.

Offline Operation

Use without internet.

Loyalty

Users who install are more engaged.

Use Cases

E-commerce

Convenient shopping, push for offers.

Services

Scheduling, monitoring, communication.

Content

Optimized media consumption.

Productivity

Work tools available.

###Social

Connection and communication.

Finance

Banking, investments, payments.

Health

Monitoring, telemedicine.

Education

Mobile learning.

App vs Mobile Site

When App

  • Frequent use
  • Necessary native features
  • Important premium experience
  • Engaged user installs

When Website

  • Occasional use
  • Simple information
  • Important SEO
  • Limited budget

App Types by Purpose

Product as App

App IS the product. Uber, Instagram.

Business Extension

Complements operation. Banking app.

Marketing App

Engagement and branding.

Internal Tool

For employees.

Monetization

Freemium

Free with upgrade.

Subscription

Recurring revenue.

In-App Purchase

Punctual purchases.

Ads

Advertising.

Transaction

Commission on sales.

Premium Upfront

Pay to download.

For Companies

B2C

Relationship with consumers.

B2B

Tools for business customers.

###Internal

Team productivity.

All Above

Multiple apps for different audiences.

Success Metrics

###Downloads

Range.

DAU/MAU

Active users.

Retention

Returning users.

Engagement

Weather and actions in the app.

Revenue

Revenue generated.

###LTV

User value over time.

Costs and Investment

Development

Significant. Tens to hundreds of thousands.

Maintenance

20-40% of development per year.

Marketing

User acquisition is not free.

Infrastructure

Servers, cloud services.

When NOT to Make an App

Low Usage

Users will not use it frequently.

Resources Limited

Can't keep it.

Website Resolve

Mobile web is enough.

###Timing

Too early for the deal.

Validation Before

Search

Do users want it and would they use it?

MVP

Validate with minimum version.

PWA

Progressive Web App as a test.

Planning

Clear Objective

What app should achieve?

Public

For whom?

Features Core

What is essential?

###Roadmap

Planned evolution.

Conclusion

Mobile application serves to deliver value wherever the user is, on their cell phone. It is justified when there is frequent use, need for native features and ability to maintain. Evaluate carefully before investing.

##FAQs

1) Does every company need an app? No. It depends on the customer's model and behavior.

2) App replaces website? No. Complement. Website for discovery, app for engagement.

3) How much does it cost to make an app? R$50,000 to R$500,000+ depending on the complexity.

4) Can I do it just for iOS or Android? It can, but it lost half the market.

5) Free app generates revenue how? Ads, freemium, in-app purchases, sales leads.

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